The Spline Optimizer modifier allows users to easily and quickly reduce the number of points on spline shapes. Users are given three methods to choose from ‘Optimize, Number of Spans, Number of Points’. The last two options are evenly spaced …read more
I was messing around with a few modeling tools in 3ds Max and as a result I ended up creating a Binder Clip. Feel free to download the model is and use it. It’s a freebie.
In this tutorial I’ll be explaining more advanced ways of using Deep EXR’s in post. I’ll be explaining in depth how to swap out the diffuse channel of an EXR with another render element’s diffuse channel. Additionally I’ll show you …read more
In this tutorial I’ll be explaining more advanced ways of use EXR’s in post. I’ll be explaining in depth how to do to do color corrections on multiple items in an exr. For steps on covering how to render a …read more
Fun project I created thanks to a friends great tutorial from my friend Alvaro.
Have you ever wondered why render times take so long to ‘Update’ or ‘Pre-Process’ when rendering with renderers other than Default Scanline. Wait no more. After talking with some vfx artists around the industry we discovered the solution to this …read more
Roxify is a geometry plugin which allows users to quickly create box or sphere shaped mesh made of quad only faces.
Additionally users can further deform the mesh using various deformation algorithms.
To install just copy the downloaded file into your …read more
Labyrinth is a spline plugin for 3ds Max which allows users to create splines on any given object in 3ds Max. The knots which …read more
This is my latest creation using 3ds Max and VRay 3.0. This project was based off of an image I took. The final render resolution is 6000px x 4000px. It took around 32 hours to render. I also rendered a …read more
A new tool will be coming on next Tuesday the 18th. Be sure to check back!