This was done for a 3D competition held online. It was to modeling a character and environment for the character to be placed in. There were poly count restrictions as well as texture map resolution restrictions. This model was done over the course of a few weeks in my spare time starting with concepting all the way to final rendering.
tiger
says:
3:35 pm at May 11th, 2012
Thanks a lot.
famesaro
says:
10:57 am at January 4th, 2013
nice work