This scripts is used to select any geometry that is intersecting another piece of geometry. Users are given the option to use “Bounding Box” or “Geometry Intersection” as their method of detection evaluation. The result is a selection of the intersecting geometries. Works good with crowds or foliage such as trees.
If there are no objects in the list to evaluate it then evaluates against all objects in the scene, excluding the currently selected ones.
Features:
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Aaron
says:
7:47 am at August 15th, 2012
Does this work over time. For example making sure characters are not walking into other characters?
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