• layerPlayer_06
  • mv_01
  • CMYK_03
  • title-syfy-thumb
  • vertTag
  • Nascar_Balloon_04
  • Broom
  • road-block-diffuse-3-HD
  • Dre_Kush01
  • TextPath
  • Sky_04
  • ThickThin_BA
  • Welder
  • anthem_03
  • retro-path-pinkyellow-diffuse-1-HD
  • woodCrate
  • BritneySpears_03
  • tylenol_01
  • ShoppingCart-2
  • Robot1
  • ScratchingPost_02
  • pipes_v02
  • Streaks
  • PreschoolChairs
  • MaxShaders
  • pokerstars_football
  • Wagon
  • DeichmannMoccasins_02
  • handcuffsBeauty
  • popcanA_Beauty
Information Maxscript

This tool displays information inside 3ds max in real time. Feel free to suggest any additional options you would like to see in this tool. I’m open to expanding upon this tool and adding addition information to be displayed. It works as the user changes the scene as well.

Feel free to play around with it and let me know your thoughts.
I’ll be going into the code here soon and cleaning up the redundant stuff.


Information v1.0
- Displays Poly Count
- Displays Object Name
- Displays Object ID
- Displays Object’s Parent Name
- Displays visible line connection to Parent

Click To Show +

Chad Smith

says:

4:41 pm at September 6th, 2012

Thanks for making such wonderful tools!

Would love to have a renderable option for this.

Tommy

says:

7:09 pm at October 15th, 2012

the parent connection line is a great idea!
And showing the Object ID´s is great to…thanks for sharing

Deniz Yener

says:

11:39 pm at October 15th, 2012

thank you, very nice, perfect, i like it! thanks for all scripts, inspires you’ve done

Deniz Yener

says:

11:50 pm at October 15th, 2012

I’m new to scripting but I have ideas in my mind. For example, all the objects in a scene (box, cone, sphere, etc.) is determined volumes. (like the sphere 4/3 * pi r3) and objects of volumes can be calculated mass ratios, and perhaps more realistic effects can be turned into the script. Stay in touch with you. sorry about my english

Necta

says:

1:03 am at December 5th, 2012

Hello

it could be good to have real distance between two point in real time

Sebastien TAFANI

says:

8:55 pm at January 9th, 2013

Very useful script John, I’ve added some new functions I needed. I’m using it on my own as it’s your property. I also tried to correct an existing issue with the polycount when selecting TriMesh class as the camera target or other dummy in scene selection mode but it seems that whatever I does only take account of the SuperClass.. I’m novice by the way so I’m quite sure you’ll correct it soon… Keep making nice and useful script. If you’re interesting to make an interview I’m editor on It’s Art so feel free to contact me. Cheers

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