This is a robot model I created for the Smart Car commercial. It is based off of an actual robot model that was given to us as reference for me to use when model. I worked on this while employed at Ingenuity Studios.
Here is a set of business cards I designed for the client Abilities Unlimited.
The popular Kylie Minogue. Who doesn’t love giant floating elephants. I worked on this while employed at Ingenuity Studios.
Simple air hockey table I created over the weekend. I’m a bit fan of playing air hockey. Me being an ice hockey player, I’m a big fan of good old air hockey!
This website redesign was done for Build A Dream Playhouse. The goal was to make the website itself look and feel as if it were made out of cardboard. You’ll see in the image below a design done for the Shop section of the site.
This site design was done for OurVinyl.com. It was created over the course of a few weeks along with a co-worker Matt Vojacek. The logo design, website design and development were all handled between Matt and I.
Introduction: In this tutorial I will be explaining how to create a wood texture from scratch in Photoshop. Step 1: Start with a blank canvas 1024×1024 Step 2: Create a new layer named “Wood Color” Create some horizontal strokes using wood tones of your personal liking. This will be used as the base color for our wood. Step 3: Create a new layer and label it “Wood-Grain”. Then choose light and dark browns for your background and foreground colors. Then go to “Filter > Render > Clouds” Step 4: Now with the Wood-Grain layer still selected go to “Filter > Distort > Shear” Here we will make some zig zag effect to simulate the different grains in the wood. Hit OK (Feel free to repeat this last step a few more times to get stronger wood grain definition. I like to repeat the last step 2-3 times by hitting “Ctrl+F”) Step 5: Go to “Filter > Other > High Pass” This allows us to essentially control the contrast and details picked up in the Wood-Grain. For this I usually use something around 7-20. The settings are all personal preference here. Step 6: Now with “Wood-Grain” still selected change its blend mode to Overlay or Soft Light. I prefer to use Soft Light. Step 7: With the Wood-Grain layer selected go to “Filter > Sharpen > Unsharp Mask” Here we will be able to adjust the sharpness of our wood grain. This is a personal preference and you are not required to use the settings I have used but you can do whatever you would like to do. I usually always end up used numbers around 200% for the “Amount” and something around 10 pixels for the “Radius”. “Threshold” I always leave at 0. Step 8: Finally with the “Wood-Grain” layer […]
Here is a set of snow dogs, which are the mini trick skies you occasionally see at the slopes.