Replication is a clone modifier for spline shapes. It provides users the ability to create patterns in a procedural fashion. Users have the ability to adjust shapes at their base object level while maintaining real-time feedback displaying the final results.
Here is another tool developed for 3ds max. This tool makes the creation of pipe systems and roadway systems a simple task. It takes referenced geometry from within the scene and populates a system based on user settings. This tool was developed by John Martini (Me) and Denis Trofimov, as well as ideas from the [...]
I just wanted to let everyone know that there will be a bunch of new updates coming right after the new year. Included in the updates will be around 90% of the project files for all the work found in my gallery/work section of my website. I’ll be supplying my 3ds max files for the [...]
This is a new 3ds Max plugin created to ease the user’s ability to control & manipulate animation inside of 3ds Max 2012 and 2013. The tool was concepted by John Martini & Andru Phoenix and Developed by Stephen Taylor. Check out the video below to see in detail how the tool works. Purchase Click [...]
Check out the first teaser released for ATK. https://vimeo.com/51005373[gallery
Hey guys here is another fun morning project I did. This was a must to create Crossfire. It’s a game that everyone must play at least once in their life. It’s a great fun board game which is unfortunately quite expensive now.
Just a heads up for everyone, my site is being working on at the moment and there will be a new and largely improved JokerMartini.com website coming very soon, along with the release of some secret tools….one which has been in production for over 2 years.
Be sure to check back!!!
This tool displays information inside 3ds max in real time. Feel free to suggest any additional options you would like to see in this tool. I’m open to expanding upon this tool and adding addition information to be displayed. It works as the user changes the scene as well. Feel free to play around with [...]
Control every aspect of the Helix spline in 3ds max with this new plugin.
I’ve recently been nominated for “Autodesk Master” which is a highly respected recognition in the VFX community in which I work. I would appreciate everyone’s support, if you would be able to go to this link http://area.autodesk.com/masters/votemaster12 and vote. In order to vote you just are required to have an email address which you’ll use [...]
You can’t go wrong with loving ice cream. It’s the only meal of each and every day that I make sure to have.