Android robot. Just a morning project to start off the day.
This was a relight and model tweak of a scene I created in highschool back in 2003. Used vray for the rendering along with Nuke for some compositing.
This was a morning project I did after dropping off my fiance at the airport, at 4am. I create this in 3dsMax and rendered it using Mental Ray. The bristles of the brush are generated splines from “Hair & Fur” modifier. The handle and brush details are created using a displacement map. It is a [...]
Check out one of my latest scripts called “Cobwebs” which helps users created suspending cables, wire bundles, bag worm nest, and cobwebs.
It’s the last show in a game of ping-pong versus your friend…who is going to win? I created this scene over the course of a few hours in my downtime. It’s rendered using vray. Simple composite done in photoshop. In order to create the net I had to create a custom Helix geometry plugin for [...]
This scripts is used to select any geometry that is intersecting another piece of geometry. Users are given the option to use “Bounding Box” or “Geometry Intersection” as their method of detection evaluation. The result is a selection of the intersecting geometries. Works good with crowds or foliage such as trees. If there are no [...]
This is a turtle bust sculpt I did over the course of a few mornings. I’ve been spending some time getting familiar with the new and updated Pixologic Z-brush again.
Here is a slew of color profiles I created for photoshop. Feel free do download them and use them as much as you want. Once you download them you’ll load them into the “Actions” section of photoshop. From there just select your desired profile and hit go!
Button spacer is a C# standalone tool that I created. It’s design was to help artists, like me, easily figure out spacing between objects. There are three different types of spacing options. Those options come along with an image for each one to help show what it’s spacing design reflects. The spinners themselves work exactly [...]
Check out my latest work which is the Jabulani soccerball from the 2010 World cup in Africa. It was the offical match ball by ADIDAS. Jabulani means “come to bring happiness to everybody”. I’ve done a few color variations on the final render as well. I didn’t both to render the wireframe of the grass [...]