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Eye Generator Posted 12 months ago

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation. Check out the tool by downloading it. Description The eye generator plugin allows users to quickly create 3d eyes with controls to adjust the sizing and proportions of the eye. Additional to those controls, users can also adjust the dilation of the pupil as well as animate dilation. Purchase Click the ‘Buy Now’ button below to purchase for only $2.00. After payment you will receive an email with the download link within 24 hours. Future updates will be free as well. Installation To install just copy the downloaded file Eye.mse to your max scripts startup directory. ex. (C:\Program Files\Autodesk\3ds Max 2012\scripts\Startup\) Compatibility This plugin works with 3ds Max and 3ds Max Design 9/2008/2009/2010/2011/2012/2013/2014 (32 & 64 Bit). Change-log Eye v1.0 – Includes several animatable controls – Adjustments for eye,iris, and pupil sizing – User can animate dilation

Screw Driver Posted 12 months ago

The tool that every house and person needs, the phillips screwdriver. This model was created using my latest plugin Tubular which allowed for easy generation of the phillips screwdriver tip.

Maintenance Posted 12 months ago

JokerMartini will be down starting Friday April 18, 2013 for 48 hours. It will be back up an running asap. Be aware your download links for previously purchased plugins will remain working. As for links to particular parts of the site will possibly be broken. Once the site is back up and running be ready to see a slew of new things, features, and new additional sections to the site. Thank you again and I look forward to sharing all my new content with the community. John

Soda Can Posted 1 year ago

This is soda can created in 3ds Max. This is to scale. Feel free to download the model. The contents downloaded include: Product Details – 3ds Max Scene used to produce the renders seen on my website. – Comes withe Sunkist Texture Map and Stainless steel texture. – Obj format for use in other applications.

Plane Plus
Plane Plus Posted 1 year ago

Check a new tool developed to improve 3ds Max’s regular plane primitive. Description This new primitive allows users to easily and quickly create reference image planes inside of 3ds max. Holding Alt forces the object to be created at [0,0,0]. If the user holds shift it constrains the object to be square in size. Users can also hold Ctrl to force the object’s creation to be vertical on the Z-axis. Check it out. I’m open to hear any ways to improve upon the script. Change-log Plane_Plus (Plugin) 1.0 – Uniform Lock – Pivot Location – Image Picker – Image Toggle

Sphere Plus Posted 1 year ago

This is a free 3ds Max primitive plugin to be uses over the default sphere. Description This new tool was developed to improve 3ds Max’s regular sphere primitive. This new primitive allows users to control how many columns and rows of verts there are. Holding Alt forces the sphere to be created at [0,0,0]. It allows users to independently adjust the radius on the X,Y,Z. It also gives users to option to adjust whether it’s capped or not when turned into a hemisphere. Change-log Sphere_Plus (Plugin) 1.0 – Row Count – Column Count – Hemisphere control – Hemisphere cap control – X,Y,Z Radius

Stress Posted 1 year ago

This picture was inspired by a photograph that I came across a while ago when looking through google images. The broken pieces shooting outward were made using a basic Pflow setup. As for the pencil, I was modeled starting from the base cone geometry.

Replication Posted 1 year ago

Replication is a clone modifier for spline shapes. It provides users the ability to create patterns in a procedural fashion. Users have the ability to adjust shapes at their base object level while maintaining real-time feedback displaying the final results.

Pipes Gen Posted 1 year ago

Here is another tool developed for 3ds max. This tool makes the creation of pipe systems and roadway systems a simple task. It takes referenced geometry from within the scene and populates a system based on user settings. This tool was developed by John Martini (Me) and Denis Trofimov, as well as ideas from the forum community of CGTalk and ScriptSpot. Thank you everyone for the help you’ve all supplied. This tool will continue to develop and evolve. Check out the max files in the downloads section for examples. A tutorial will be posted soon.

Updates are coming… Posted 1 year ago

I just wanted to let everyone know that there will be a bunch of new updates coming right after the new year. Included in the updates will be around 90% of the project files for all the work found in my gallery/work section of my website. I’ll be supplying my 3ds max files for the community to download and use at there own discretion. I will also be unveiling a handful of new tools/plugins for 3ds Max which will help revolutionize the workflows found in 3ds max.


JokerMartini showcases a portfolio of work and provides training material, tools and a variety of services and solutions for the Film, Television, & Marketing industries. Read more here...


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