Clockv1
Grandma’s Clock 10/11/2010

The good old grandfather clock was a fun project. It has many different curves as well as a lot of details. I originally laid out the blueprints for the design in Autocad and then brought them into 3ds Max. It took just a few hours to model and then I rendered it using Mental Ray.

Categories: Work
Snowdogs_3_HR
Snowdogs 04/13/2010

Here is a set of snow dogs, which are the mini trick skies you occasionally see at the slopes.

Categories: Work
JohnMartiniReel09
Demo Reel ’09 12/31/2009

I designed, modeled,textured, lit and rendered this character. Andre Shaw rigged and skinned the turtle. The poses and animations were done by AJ Gillespie and Asher Dudley. This character was created for an social networking game. Shot List 1. Turtle Pet What I did: Model/Texture/Light 2. Personal Head Sculpt What I did: Model/Sculpt/Texture 3. Stewie What I did: Model/Texture/Rig/Pose/Light 4. [...]

Categories: Work
forklift2_wires
Forklift 03/28/2008

This is forklift that I modeled based off of the actual one located at my Dad’s work. I’d like to give a special thanks to my Dad for helping me out on this project with the dimensioning, note taking, and research that we did together. I have acquired a strong mechanical modeling skill set from my Dad’s mechanical engineering skills. [...]

Categories: 3ds Max, Application, Models, Products, Type, Work