Here at JokerMartini we have been hard at work creating some exciting new plugins. We have recently released a new plugin called Image Plane which makes it easier for used to create and assign image planes to cameras. Check it out here: https://jokermartini.com/product/image-plane/
Next we developed a modifier plugin called Sizer which allows users to specifically set the size of a object, or part of an object. Check it out here: https://jokermartini.com/product/sizer/
Today marks the official release of Vexus 2.0 with over 20 brand new features. Some of our top features include
- Submit directly to Deadline from Vexus
- Saving and load commonly used settings for graph nodes
- Saving and loading render presets
- Create your own custom graph node and controls
- Universal render engine support for all Max compatible renderers
- Shot submission manager
You can check out the complete list here.
Boomer Labs and JokerMartini have released their scene management plugin for 3DS Max. Vexus is a standalone node-based editor for constructing, managing and manipulating scenes. It allows users to work with massive scenes for any kind of project, both small and large. Vexus removes repetitive scene setup work with its dynamic tokening system and flexible framework. Artists can save, reuse and share setups. The plugin is priced at $250 and supports 3DS Max 2015-2017. A demo version is available for free. More on Boomer Labs’ website.
There is a new video Tutorial series released here on JokerMartini. We will be releasing videos showcasing tricks and workflows used in production. The scenes and tools created in the videos will be available for download as well. To start off the series we’ve posted four videos. You can find them in the Shop.