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Bounding Mesh

$6.00

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Description

Bounding mesh is a 3ds Max plugin which allows users to create a bounding mesh for any number of objects in the scene.  It’s great for quickly creating a bounding box or bounding sphere, and even backplate meshes for text objects. Below are some screenshots showing it in use. Watch the video for more details.

Features

  • Supports 3ds Max 2014 or newer
  • Users can adjust the offset parameters to fine tune it’s positioning
  • Users can control the Padding amount to control the spacing within the bounding calculations
  • Users can create bounding (Box, Sphere, Plane) for one or more objects in the scene
    • Box, Plane X, Plane Y, Plane Z, Sphere
  • Fine tune it’s adjustment with Coordinate system
    • Auto: Uses the average transform of the targeted objects
    • Local: Users the transform of the Bounding Mesh object itself
    • World: Users the world Axis alignment

Usage Videos

Changelog

v1.0

  • initial release

V1.1

  • added Multiple, Single option for creating bounding meshes

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