In this Free PDF Tutorial I’ll be going over how to setup rendering in 3ds Max using Vray 3.0 for deep image compositing in Nuke.
For those of you who don’t know what the phrase ‘deep image compositing’ means, it’s a new way of compositing and rendering digital images. In using DIC the data stored contains color, opacity and now depth. This allows for multiple samples in the depth of the image to be combined in order to create the final color of the image. Using this technique removes the artifacts and aliasing errors produced when compositing with other setups. The errors in older setups are most noticeable when color correcting and z-blurring. Say goodbye to those errors and hello to ‘deep image compositing’.
Download includes 3ds Max scene file, Nuke file, and PDF Tutorial.