Extended Objects Bundle

Rated 5.00 out of 5 based on 1 customer rating
(1 customer review)



Product Description

The Extended Objects Bundle contains over 25 plugins for 3ds Max 2012 – 2018. These plugins make it easier for users to create and design motion graphics. Below is a list of the all the plugins and a description of what they do. Use the plugin features to save and load presets for quick reuse of complex setups. Nearly 100% of the plugins properties are animatable, givings artists the ability to create stunning and complex animations.


Arrow : Create custom arrow meshes.
Checkmark : Create customizable checkmark meshes.
Cross : Create and customize cross meshes.
MeshSwap : Switch between meshes on the fly with the control of a spinner.


DiscPro : Create complex disc shapes with animatable properties.
EQBars : Equalizer bars can be be users to simulate equalizers often seen on soundboards.
EQLine : Creates a mesh line that can fluctuate vertically based on a wave like motion.
EQCircle : Creates a circular mesh composed of multiple segments that can be animated over time.
EQRings : Creates a circular mesh composed of multiple rings and multiple segments that can be randomized and animated.
NetworkBounce : Create dynamically simulated networks of shapes bouncing around a user-defined area.
NetworkOrbit : Create dynamically simulated networks of shapes which orbit around the center pivot.
ProgressCircle : Create a circular progress bar which can made up of blocks or a solid mesh strip.
ProgressBar : Create a linear progress bar mesh composed of blocks or a solid mesh. Properties of this plugin can be animated.
RadialSegs : Create a radial array of pegs similar to ones seen in speedometers of cars.


Annotation : Create dynamically resizable lines where each end of the line is attached to an object in the scene.
DashedLine : Create simple dashed lines.
Frame Pro : Create dashed or solid frame mesh with animatable properties.
LineGraph : Create animated line graphs with the option to place points along the line as well as animate there position along the path over time.
Techline : Create linear lines with user specified angular rotations.
Techcircle : Create circular tech lines with user specified angules.
Techtree : Create a tree of tech lines with the ability to control each segments rotation and length.
Waypoints : Create mesh lines which pass through any number of specified objects in the scene. Users can also animate the progression of the mesh through the waypoints.


GridLines : Create a 2D grid mesh with various parameters to control the thickness and spacing. Users can additionally place points at the intersections of the grid lines.
GridCircle : Creates a 2D grid mesh in a circular shape.
GridPoints : Creates a grid of points that can randomized based on texturemaps or user specified values. Optionally users can specify a custom mesh which will be used to distribute along the grid of points.
DottedSphere : Distribute a custom mesh along and around the surface of a sphere using any number of specified points.
RadialDots : Create a radial array of custom created meshes with various ways to randomize the size and distribution.

1 review for Extended Objects Bundle

  1. Rated 5 out of 5

    (verified owner)

    finally got it to work… 3dsmax must be run as administrator so it can write files from the script… 😉

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