Description
System requirements: 3dsmax 2012 or newer
This plugin for 3ds Max gives users the power to quickly integrate existing 3D models into meshes. The users are provided with a variety of options and settings to fine-tine the look and feel of their model with real time updating.
1.2.0 Features
- Distribute per cluster or per face
- Over 150 free brushes
- Mirroring options
- Auto scaling to fit within selected faces
- Multi-Select support in browser
- Improved conform to curved surfaces
- Respects modifiers like Turbosmooth in the stack
- Supports undo and redo
- Relax edge support for connected edges
- Smoothing group blending
- Respects UV’s and Material id’s
- Added ‘reset’ option to reset all values to defaults
- Added XYZ rotation and position controls
- Improved auto thumbnail generation
- Search by number of edges
1.0.0 Features
- Real-time updates
- Conform to curved surfaces
- Customizable folder structure for brush organization
- Packaged and shareable brush assets
- Auto thumbnail generation and brush publishing
- Resizable interface
- Searching support
- Retains edge flowloop
- Transformation options
- Welds both equal and non equal edge counts for water tight blending
Stefan –
Looks very good. Will buy at some point. Nice price. Thanks
rusttm88 (verified owner) –
You are best!!
eb7898 (verified owner) –
Saved me the trouble of making my own ! Thx JM
Tobias (verified owner) –
Great product, 1.2 update added some amazing improvements! Useful just as an asset manager. Well worth the price!
iam (verified owner) –
Thank you for this saves me a lot of time… although if it has different material ID would be perfect!
admin –
You can change the material id
Daniel Gayoso –
Tienes pensado hacerlo para Maya??
cplanim444402 (verified owner) –
Excellent plugin, makes me not miss Maya so much now. If you’re reading this and were looking into Kitbash this has good functionality and it made it so I didn’t have to write my own. 15$ for time saving? Absolutely. 🙂
jesper-bylov (verified owner) –
Works great in 3ds max 2020.
Very easy to add your own objects to a collection!
tilence (verified owner) –
Easy to use, fast and increased my productivity.
hubertlalicki20 (verified owner) –
Overall, the script is very good, however it is disappointing that it only works on an “editable poly” object. It does not work when adding an “edit poly” modifier on any shape. The object has to be converted to an editable poly first in order to work. Hopefully that is an idea for an improvement !
aimilios6 (verified owner) –
i would like to say thaat i love ur plug in for Max .I have one question about ktibasher .in ur description ur saying that kitbasher works on max 2018.I am using 2019 and i would like to know if i start modeling in 2018 and i want to texture my model on 19.does the export works .or do i have to collapse the geometry .
Have a nice day ?
admin –
It will work perfectly fine 🙂 enjoy
gustavo –
i have 3dmax 2020 ? this work or not?
admin –
It supports 2020 and 2021
dieselxust –
Is the kitbasher plugin compatible with 3ds Max 2021? Thanks
admin –
Yep it sure is. I have some updates coming out soon for 2021 as well 🙂
daniel131gm –
Hi, does it work with 3d max 2019?
admin –
Sure does 🙂
Samix23 –
Very good plugin. For the ideal, there is not enough random axis of rotation for repetitive nuts and screws and other accessories. You have to manually randomize the axes.
admin –
Great idea
Andrea Bianchi –
Is the kitbasher plugin compatible with 3ds Max 2022? Thanks
admin –
Sure is
o2bachelor –
Is the kitbasher plugin compatible with 3ds Max 2023?
admin –
yes