Description
System requirements: 3dsmax 2012 to 2018
This plugin for 3ds Max gives users the power to quickly integrate existing 3D models into meshes. The users are provided with a variety of options and settings to fine-tine the look and feel of their model with real time updating.
1.2.0 Features
- Distribute per cluster or per face
- Over 150 free brushes
- Mirroring options
- Auto scaling to fit within selected faces
- Multi-Select support in browser
- Improved conform to curved surfaces
- Respects modifiers like Turbosmooth in the stack
- Supports undo and redo
- Relax edge support for connected edges
- Smoothing group blending
- Respects UV’s and Material id’s
- Added ‘reset’ option to reset all values to defaults
- Added XYZ rotation and position controls
- Improved auto thumbnail generation
- Search by number of edges
1.0.0 Features
- Real-time updates
- Conform to curved surfaces
- Customizable folder structure for brush organization
- Packaged and shareable brush assets
- Auto thumbnail generation and brush publishing
- Resizable interface
- Searching support
- Retains edge flowloop
- Transformation options
- Welds both equal and non equal edge counts for water tight blending
Stefan –
Looks very good. Will buy at some point. Nice price. Thanks
rusttm88 (verified owner) –
You are best!!
eb7898 (verified owner) –
Saved me the trouble of making my own ! Thx JM
Tobias (verified owner) –
Great product, 1.2 update added some amazing improvements! Useful just as an asset manager. Well worth the price!
iam (verified owner) –
Thank you for this saves me a lot of time… although if it has different material ID would be perfect!
admin –
You can change the material id
Daniel Gayoso –
Tienes pensado hacerlo para Maya??
cplanim444402 (verified owner) –
Excellent plugin, makes me not miss Maya so much now. If you’re reading this and were looking into Kitbash this has good functionality and it made it so I didn’t have to write my own. 15$ for time saving? Absolutely. 🙂
aimilios6 (verified owner) –
i would like to say thaat i love ur plug in for Max .I have one question about ktibasher .in ur description ur saying that kitbasher works on max 2018.I am using 2019 and i would like to know if i start modeling in 2018 and i want to texture my model on 19.does the export works .or do i have to collapse the geometry .
Have a nice day ?
admin –
It will work perfectly fine 🙂 enjoy
dieselxust –
Is the kitbasher plugin compatible with 3ds Max 2021? Thanks
admin –
Yep it sure is. I have some updates coming out soon for 2021 as well 🙂
daniel131gm –
Hi, does it work with 3d max 2019?
admin –
Sure does 🙂