Designed by John Martini & Developed by James Vecore
Labyrinth is a spline plugin for 3ds Max which allows users to create splines on any given object in 3ds Max. The knots which make up Labyrinth are automatically attached to the object’s their generated on. This feature gives users the ability to easily produce stunning effects. This video gives a general overview of the controls for the tool as well as various ways to use the tool in production. More videos to come soon. Below are time-stamps you can use to quickly navigate through the video to see specific effects.
Supported Max Versions
2012 – 2020