Matcaps is a 3ds Max tool that allows users to mimic the viewport shading seen in popular modeling applications like ZBrush and Mudboxx. This tool does a temporary shader override in viewport, leaving your original shaders and models untouched. You can easily add your own custom matcaps to the tool as well.
More information on matcaps can be seen here https://pixologic.com/zbrush/downloadcenter/library/
- Supports 3dsmax 2017 or newer
- Comes with 35 matcaps
- Users can easily add their own matcaps or ones they download by placing them in the Matcaps textures folder