Open Edge Splines


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This plugin allows users to dynamically create splines based on the open edges of a polygon or mesh object. Once the plugin is installed, go to the Create panel, and change the dropdown in the Spline section to JokerMartini, then click OpenEdgeSplines. Feel free to leave a comment suggesting any feedback. The video below shows features of the plugin.

Works for 3ds Max 2017 or newer

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