Have you ever wanted to randomize the face ID’s of an object based on elements, individual polygons, smoothing groups, or objects? Wait no longer. This modifier allows users to manipulate the face ID’s of an object in a non destructive way. It’s a great way to randomize shaders or materials across an object. For example this modifier could be used to randomize windows on a building.
- Compatible with 3ds Max 2012 – 2023
Josh (verified owner) –
Excellent! Thank You for it 🙂
Miguel (verified owner) –
Excellent! Thank You for it. When the version for 3dsmax 2020?
jordan.moss (verified owner) –
Bought for max 2018 hoping it works, it doesn’t …
admin (verified owner) –
We just updated it for all versions of 3ds Max. please try redownloading 🙂
k.dinkel (verified owner) –
Perfect, works as expected. I use 3ds Max 2021.