Spherify Extended


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Spherify Extended provides users with the ability to define a specific radius at which the object will be deformed to match, something the native Spherify modifier in 3ds Max does not do. Works in 3ds Max 2012 or later


  • Define spherical radius
  • Adjust spherical strength
  • One-click solution to center gizmo’s position
  • One-click solution to restore gizmo’s position
  • One-click solution to auto-calculate the radius

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