Description
Spherify Extended provides users with the ability to define a specific radius at which the object will be deformed to match, something the native Spherify modifier in 3ds Max does not do. Works in 3ds Max 2012 or later
Features
- Define spherical radius
- Adjust spherical strength
- One-click solution to center gizmo’s position
- One-click solution to restore gizmo’s position
- One-click solution to auto-calculate the radius
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