Vertex Color Editor

5 customer reviews


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Vertex Color Tool

This tool gives artists the ability to apply vertex colors based on a variety of conditions.


  • Supports 3ds Max 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021+
  • Set vertex colors by Object, Element, Vertex
  • Sort by
    • Distance
    • Position on the X,Y,Z
    • Selection order
    • Name
    • Random
  • Reverse sorting order
  • Group sorting objects
  • Individually set vertex colors for the R,G,B,A channels
  • Set vertex alpha channels
  • Choose a start and end color to create gradients
    • True color transition from start to end
  • Tooltips on controls
  • Toggle vertex color and alpha channel display in viewport

Based on 5 reviews
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  1. Lamont

    Would be nice to have a pallet of colors to choose from (for people baking vert colors as ID maps).

    • admin

      that is something i could add with support for customizing the color palette

  2. Cai Jingjing (verified owner)

    Can I apply Vertex color on just the selected vertexes under the Editable poly modifer. Only want some of the vertexes be shaded.

    • admin

      i believe the modifier only works on the entire object.

  3. lamont.gilkey (verified owner)

    Thank you for the reply. It would be so useful 🙂

  4. Peter D (verified owner)

    The script is great for objects with a small poly counts. I just wished it worked for large amounts of elements (Eg: Trees) in a way that the Data channel and other modifiers can.

    • admin

      Thanks for the feedback Peter. I’ll look into further optimizing the performance to increase its responsiveness for larger meshes. Autodesk is in the process of making this easier to do from a development standpoint so keep a look out for an update to this tool 🙂

  5. Joe

    Great tool, but very slow to use on high poly objects which is frustrating.

    • admin

      I’ll look into doing some optimizations on this to speed up the performance. The data retrieved is actually really fast. The slowdown actually comes from the way autodesk has implemented the handling of assigning colors to vertices which is out of my control at the moment. However they are in the process of revamping how mesh data is stored under the hood which in return will significantly speed up this tool on it’s own.

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